Projects
DEEPWATCH — Ignition HMI Tech Demo — Independent project
2026-09 – Present
Design and Development
Operator HMI for a fictional five-crew military submersible, built in Ignition 8.3 Perspective to learn the platform in two days. A Python Modbus TCP simulator models depth and propulsion, a lithium-ion and fuel-cell power plant, atmosphere, and scheduled faults; the gateway polls it and every value lands as a tag with quality. Two live views (CONN and POWER) carry a custom phosphor-on-abyss theme with an animated sonar sweep, a bound SVG silhouette whose parts change colour with alarms, and depth and heading tapes. The Perspective views are generated as JSON from one hand-built seed view; the repo includes the simulator, theme, generated views, a gateway backup, and a recording.
Retreat Center App — Context Arcana
2026-05 – Present
Design and Development
Operations app for a retreat center in the Peruvian Amazon: shopping lists and work orders, repairs, bungalow readiness checklists, guests' stays, gates, and a recurring-work calendar, laid out on a map of the property. An installable web app in vanilla JavaScript on Firebase, Leaflet, and Cloudflare Workers, with separate interfaces for workers, managers, and admins. Every list, reported problem, and work order names one person who signs it off, enforced in the Firestore security rules as well as the interface. What people type is translated between English and Spanish when it is saved; ticking lists and checklists works with no signal and syncs when it returns. Built with AI-assisted development. The public user documentation is bilingual and role-based, with screenshots generated from the real app by a Puppeteer harness running against an in-memory Firebase stand-in.
Agentic Tarot — Context Arcana
2025-11 – Present
AI Solution Architect, Founder
A fully agentic online business built from the ground up — Claude-powered agents handle reading generation and personalization, a Stripe-integrated storefront manages commerce end-to-end, and automated content pipelines drive SEO and social distribution, all running with minimal human intervention.
Context Architecture System — Context Arcana
2026-01 – Present
Founder, AI Solution Architect
Open framework for portable AI context: structured, Git-tracked files you own that work across models and tools. Shipped the Shell/Body model, Shell Starter Kit, a validator CLI, and export tooling for Claude, GPT, Gemini, and Cursor.
Canoo HMI Dashboard — Canoo
2021-11 – 2025-01
Lead HMI Software Engineer
Led architecture and implementation of vehicle dashboard touchscreen UI/HMI in Unreal/Qt-QML; brought UE to 60+ fps on NXP i.MX8 automotive hardware.
Solar Ash (UI) — Heart Machine
2021-04 – 2021-11
Senior Systems Engineer
UI programming in Unreal Engine C++/Blueprints for PS4/PS5 and PC.
Lemons Must Die — Superbyte Games
2015-05 – 2019-06
Engineering and Design
Gameplay programming, UI programming, and level design for levels 2–13, including boss combat design and programming.
Borderlands 2 / The Pre-Sequel — 4P Splitscreen GUI — Midnight Studios
2013-10 – 2015-07
Software Engineer III
Implemented GUI features enabling 4-player local splitscreen.
FBI Crime Scene Training Game — Janus Research Group
2012-03 – 2013-10
Principal Software Engineer
Led design and development; built core gameplay systems and networking in Unreal Engine 3.